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    AVA Aimbot | 1HIT KILL | SUPERWEAPON

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    ORGANNERZ
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    Join date : 2013-02-07

    AVA Aimbot | 1HIT KILL | SUPERWEAPON

    Post by ORGANNERZ on Sat Feb 23, 2013 10:54 am

    Hello BESTS!!!!

    Is this possible to get these programs on XP 32Bit?

    I spent a lot of time at .net in search for these programs but it was mistake and weste of time
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    Cloud
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    Re: AVA Aimbot | 1HIT KILL | SUPERWEAPON

    Post by Cloud on Sun Feb 24, 2013 5:08 am

    yes its posibble.

    there are 2 kinds of aim
    1.color aim
    2.memory aim

    but now we are on development for this task


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    _Anonymous_
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    Re: AVA Aimbot | 1HIT KILL | SUPERWEAPON

    Post by _Anonymous_ on Sun Feb 24, 2013 5:14 am

    ORGANNERZ wrote:Hello BESTS!!!!

    Is this possible to get these programs on XP 32Bit?

    I spent a lot of time at .net in search for these programs but it was mistake and weste of time

    Code:

    Public ProsH As Long
    Public process As String

    'Your xyz coordinates in the game
    Dim my_x As Single
    Dim my_y As Single
    Dim my_z As Single

    'The enemy coordinates in game
    Dim nme_x As Single
    Dim nme_y As Single
    Dim nme_z As Single

    'static testing values for aiming at
    'nme_x = -103.08
    'nme_y = 1526.4
    'nme_z = 96.03

    'This portion is an example of getting the enemy xyz coords directly from memory
    ReadProcessMemory ProsH, ByVal &H19AAEFB8, nme_x, 4, 0&  'x +0
    ReadProcessMemory ProsH, ByVal &H19AAEFBC, nme_y, 4, 0&    'y +4
    ReadProcessMemory ProsH, ByVal &H19AAEFD4, nme_z, 4, 0&  'z +8

    'aimbot correction testing (height depth)
    nme_z = nme_z + 55
    'nme_x = nme_x - 10
    'nme_y = nme_y + 5

    'math shit
    Dim hyp As Single

    Dim delta_x As Single
    Dim delta_y As Single
    Dim delta_z As Single

    Dim pitch As Single
    Dim yaw As Single
    Dim roll As Single
    roll = 0

    'This reads your xyz position in the game
    ReadProcessMemory pHandle, ByVal &H242EFC34, my_x, 4, 0&    'x +0
    ReadProcessMemory pHandle, ByVal &H242EFC38, my_y, 4, 0&    'y +4
    ReadProcessMemory pHandle, ByVal &H242EFC3C, my_z, 4, 0&    'z +8

    delta_x = my_x - nme_x
    delta_y = my_y - nme_y
    delta_z = my_z - nme_z

    hyp = ((delta_x * delta_x) + (delta_y * delta_y) + (delta_z * delta_z)) ^ (1 / 2)

    pitch = Atn(delta_z / hyp) * 57.295779513082

    'sometimes a certain view angle goes to 0 and makes the aimbot go crazy, this will use the last non 0 integer so you can maintain a smooth non glitchy aimbot
    If delta_x = 0 Then
    delta_x = backup
    End If

    'this saves your last view angle for backup in case it is 0 next time around
    backup = delta_x
    yaw = Atn(delta_y / delta_x) * 57.295779513082
    If delta_x > 0 Then
        yaw = yaw + 180
    End If

    'this writes directly to your view angles and makes you aim at the enemy
    WriteProcessMemory pHandle, ByVal &H147489C, pitch, 4, 0&  'pitch +0
    WriteProcessMemory pHandle, ByVal &H14748A0, yaw, 4, 0&    'yaw +4
    WriteProcessMemory pHandle, ByVal &H14748A4, roll, 4, 0&    'roll +8

    Private Sub Form_Load()
    process = "AVA.exe"
    ProsH = GetHProcExe(process)
    If ProsH > "1" Then
    MsgBox "Can't Find AVA.exe", vbCritical, "Error"
    End Sub
    we are still in developement sir


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    ORGANNERZ
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    Re: AVA Aimbot | 1HIT KILL | SUPERWEAPON

    Post by ORGANNERZ on Sun Feb 24, 2013 1:53 pm

    Thank you guys for answer!

    U rockz!
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    funtime
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    Re: AVA Aimbot | 1HIT KILL | SUPERWEAPON

    Post by funtime on Sun Mar 17, 2013 2:48 pm

    ORGANNERZ wrote:Thank you guys for answer!

    U rockz!

    there is an aimbot soon

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